Processor
BreezeTTSProcessor
¶
Wrapper around Breeze TTS 2 (mlx-audio + FastDepth) for text-to-speech on Apple Silicon.
- Runs the mlx-audio Breeze implementation with the FastDepth patch
(vendored in
breeze_fast.py), which fixes the depth decoder's missing intra-frame KV reuse — roughly a 2-4x speedup — and uses 4bit weights by default (~3 GB). - Voice design: pass
instruction(a natural-language voice description). Usecfg_scale=4to strengthen instruction following (at extra compute cost per frame). - Voice clone: pass
ref_audio(path to clean reference audio) together withref_text(its exact transcript). - Voice direction: pass all three to clone the reference voice while steering tone, emotion, and pace via the instruction.
- Auto-anchoring: without
ref_audio, the first generation creates a short anchor utterance in the designed/default voice, which is then used as the reference for every subsequent chunk — keeping one stable voice across chapters. Reuse the processor across chapters/files to keep the same voice. - Inline vocal events are supported in the text, e.g.
(laugh),(sigh),(cough),(clears throat). - The model is downloaded automatically from the Hugging Face Hub on
first use, or pass a local directory via
model/ theBREEZE_TTS_MODELenvironment variable.
Source code in tts_studio/processor.py
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generate_audio(text, output_path, speed=1.0)
¶
Generate audio using Breeze TTS 2 (speed is not supported; steer pace through the instruction instead).
Source code in tts_studio/processor.py
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save(text, output_path, voice=None, speed=1.0, chunk_size=None)
¶
Save text to a WAV file, streaming audio chunks to disk. If
chunk_size is provided, text is split at sentence boundaries into
chunks of roughly that many characters (default 600). With
workers > 1, chunks are generated in parallel worker processes
(each holding its own model copy) and assembled in order.
Every finished chunk is cached next to the output (<output>
.chunks/) and the final file is written atomically, so a crashed
or interrupted run resumes where it left off: complete chapters are
skipped, partial chapters regenerate only their missing chunks.
Source code in tts_studio/processor.py
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stream_generator(text, voice=None, speed=1.0, chunk_size=None, cache=None)
¶
Yields (text_chunk, audio_data) with text split at sentence
boundaries, since generation length is capped per chunk. If a
cache (:class:~tts_studio.utils.ChunkCache) is supplied,
finished chunks are stored there and resumed runs reuse them
instead of regenerating.
Source code in tts_studio/processor.py
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EdgeTTSProcessor
¶
Wrapper around edge-tts for text-to-speech.
Source code in tts_studio/processor.py
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generate_audio(text, output_path, speed=1.0)
¶
Generate audio using edge-tts (synchronous wrapper).
Source code in tts_studio/processor.py
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save(text, output_path, voice=None, speed=1.0, chunk_size=None)
¶
Save text to audio file. If chunk_size is provided, splits text into chunks and concatenates.
Source code in tts_studio/processor.py
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stream_generator(text, voice=None, speed=1.0)
¶
Yields (text_chunk, audio_data) for CLI streaming. Note: edge-tts doesn't support streaming, so this processes whole text.
Source code in tts_studio/processor.py
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TTSProcessor
¶
Wrapper around Kokoro pipeline for text-to-speech with device management.
- Automatically selects
mps(Metal) orcudabackends when available, falling back to CPU. - Sets
PYTORCH_ENABLE_MPS_FALLBACK=1to avoid occasional kernel failures on Apple silicon. - On MPS you can limit memory usage by setting
TORCH_MPS_MEMORY_FRACTION(default0.8) before launching the program; the constructor will calltorch.mps.set_per_process_memory_fractionif the API is available. - After every generation chunk the processor empties the PyTorch cache and
runs
gc.collect()to help avoidRuntimeError: out of memorywhen working with large batches or long texts.
Source code in tts_studio/processor.py
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generate_audio(text, voice='af_heart', speed=1.0)
¶
Full audio generator (yields gs, ps, audio).
The underlying pipeline may allocate intermediate tensors on the selected device; once the iterator is exhausted we clear any cached memory to avoid OOMs on constrained backends like MPS.
Source code in tts_studio/processor.py
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save(text, output_path, voice='af_heart', speed=1.0, chunk_size=None)
¶
Save text to WAV file with natural pauses between sentences and
paragraphs. (chunk_size is accepted for API compatibility; the text
is always streamed sentence-by-sentence.) Finished sentences are
cached under <output>.chunks/ and the final file is written
atomically via a .part rename, so a crashed or interrupted run
resumes where it left off.
Source code in tts_studio/processor.py
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stream_generator(text, voice='af_heart', speed=1.0, cache=None)
¶
Yields (text_chunk, audio_tensor) for CLI streaming.
Splits text into paragraphs and sentences, synthesizes each
separately, and stitches in natural pauses between sentences
(sentence_pause) and paragraphs (paragraph_pause) so the audio
doesn't cut abruptly between chunks. If a cache (a
:class:~tts_studio.utils.ChunkCache) is supplied, each finished
sentence is stored there and resumed runs reuse it instead of
regenerating.
Source code in tts_studio/processor.py
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transcribe_sample(audio_path, model='mlx-community/whisper-base-mlx')
¶
Transcribe a voice sample with mlx-whisper (used to auto-fill the reference transcript required for Breeze voice cloning).
Source code in tts_studio/processor.py
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