Particle visualization

  • points with only a (3D) coordinate
  • potentially enriched with attributes like radius, velocity, etc.
  • scattered data Data Structures
  • lack of topological information (neighborhood)
  • typically many particles (e.g. atoms, galaxies)
  • Atomistic visualization
  • via glyphs (i.e. spheres)
  • explicit (geometry) or implicit Raycasting
  • Surface-based visualization
  • extract surface geometry
  • particles: point samples describing a surface (e.g. in fluids or molecules)
  • Volume-based visualization
  • particles: point samples of a volume
  • Raycasting and hierarchical Data Structures